On this page
Below: the game's own words for it, its numbers, how it grows level by level, and who learns it. The arrows walk to the next and previous skill of the same class.
120 % to every party member near.
The game's own text
- Every race
Numbers
- Type
- Party heal
- Learned
- Level 28Priest
- MP
- 45
- Cast
- 7 sShorter with Casting Spd.
- Reuse
- 10 s
- Range
- Yourself
- Area
- 12 m
- Skill levels
- 3
What these numbers mean
- Power
- The skill's own strength, added to your attack: the higher, the harder it hits.
- MP
- Mana: what the skill costs each time you use it.
- Cast
- How long you are busy using it, at base speed. Your Casting Spd. (spells) or Atk. Spd. (physical skills) shortens it.
- Reuse
- How long before you can use it again.
- Range
- How far your target may be: in metres, or your weapon's reach for a strike.
- Area
- The circle it reaches, in metres, and how many monsters at most.
- Skill levels
- A skill grows on its own as you level: each skill level comes at a character level and raises its power and MP.
By level
| Skill level | Character level | Heals | MP |
|---|---|---|---|
| Lv 1 | 28 | 125 HP | 45 |
| Lv 2 | 32 | 158 HP | 45 |
| Lv 3 | 36 | 193 HP | 45 |
Heals as the game's reference mage of that level casts it, with no spiritshot. Your M.Atk changes it.
Who learns it
- Learned by
- Priest, Healer, Divine Healer
- Races
- Every race
